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One of the rather unique things about Core is it does not function of a normal INI. Core is database driven entirely with the exception of loot control.

Because there are no INIs to edit, Core takes a different approach to making adjustments to how things operate.

Changing a Setting

There are 2 basic methods for changing a setting within core.

The first is with the built in commands that come with Core. There are several hundred scattered throughout the macro. Some are specific to a Class, or how combat is done, or casting and some are strictly environment settings for how Core operates. All of these are found throughout the menu.

an example of a built in command:
/core auto
This command is both a toggle and can use an on or off value. Depending on your choice it will turn core on automatic or to manual mode.


The second is with the /edit command. This command gives you direct edit access to the database values for Core.

An example of using the /edit command:
/edit coreAuto TRUE
will set Core into automatic mode. Setting it to FALSE would turn Core to a completely manual mode.

A lot of variables used in Core are lists of one sort or another. All lists follow the same pattern: |Item1|Item2|Item3|Item4|andsoon.
The | is used as a delimiter and a parsing mechanism. All lists will start with a pipe.

/edit can be used to adjust single items within a list; to add or delete them as needed reset the variable to a default value or simply adjust to whatever you like.

Lets say Item2 in the example sucks as as a clickie and we no longer want it being cast.
/edit ListVariableName "Item2" delete
Now the list will look like |Item1|Item3|Item4|andsoon.

Other /edit options are gem and cursor.
/edit ItemNow1 cursor would add whatever is on your cursor to the variable ItemNow1.
/edit healRemedy1 4 gem would add whatever is in gem 4 to the healRemedy1 variable. Hopefully its a heal.

Unlike an INI, changing these settings take immediate effect. There is no need to restart the macro. They simply work.