Core controls movement mechanics with 2 commands /movement and /home.
Movement controls some of the basic options both in and out of combat.arc
Arc controls the amount of face buffer you have to initiate melee or range when facing a target.
If you have it set at 30 you can be 30 degrees off facing a target. Anything above 45 and you cannot range or melee a target.
Moves you behind the target you want deaded.
Fast facing a target
brings all of Crew1, Crew2 or ALL of your characters to you.
moves you to that .. whatever.
puts you on your mount.. or off. you decided.
The Home command is use to control an XYZ marker you can “lock” a character too. The marker will only be checked while the toon is in automatic mode.set
A home check is initiated every time a rest is checked for.
The home marker can be released with zoning, a gather or tie call or with
Creates a small +/- buffer for the home marker.
Simple switch between
Home controls are suspended while any active
/movement goto, or
/navto is in progress. If a home Marker was established before the movement command was issued, a new Marker will be established once the movement is done.