aggressive
– (on/off) on=cleric leads with introvention. off=lead with remedy/renewals
arbitrate
– (on/off) use AA Arbitration and Epic
divinerez
– enable divine rez on clerics
forcegroupheal
– (on/off) forces cleric to use group heals only
groupheal
– (on/off) use group Heal
grouphot
– (on/off) use group Heal Over Time
healpoint
– [1,99]% sets the start healpoint for the class of the targeted PC or Pet (mercs are treated as their class)
issuance
– # mobs in area to use issuance
rampage
– [TARGET] will mark your target as the rampage tank and will NOT heal them
regen
– forces a MGB celestial regen
retort
– (on/off) use retorts on DB::spellRetortToon
splash
– # mobs to use splash heal
vp
– (on/off) use of Veturika’s Perseverance
vp
– [1,99]% set Veturika’s Perseverance use at %
xtclass
– submenu to set what classes to add to xtarget healing
xttime
– [1,50] time in min to refresh XT target window
yaulp
– (on/off) use yaulp [priority: spell (if set), Donal’s Helm, AA]
DB entries
DB::CLRAlliance
= alliance spell
DB::BreastplateHeal
= Name of BP click to heal with
DB::BreastplateHealCondition
= Condition for BP healing
DB::DivineRezCleric
= use divine rez on other clerics (including yourself)
DB::ProtectOutsideGroup
= |list|of|XTarget|people|you|want|to|heal|outside|your|group
DB::ProtectInsideRaid
= |list|of|XTarget|people|you|want|to|protect|inside|a|riad
DB::ProtectNPCList
= |list|of|XTarget|NPCs|you|want|to|protect
DB::useGroupHeal
= name of group heal you want to be using
DB::useGroupHoT
= name of group Heal over Time you want to be using
DB::healPanic
= name of panic heal (the ones that heal more the more you are hurt kind of spell)
DB::setDivinetoGroupHeal
= use a group heal right after an arbitration
DB::healWholeGroup
= name of group heal spell
DB::healWholeGroup2
= name of group heal spell, for forced group healing
DB::healWholeGroup3
= name of group heal spell , for forced group healing
DB::healWholeGroupHoT
= group Heal Over Time spell
DB::healRemedy#
= (1-3) name of remedy spell
DB::healIntervention#
= (1-4) name of intervention spell
DB::healRenewal#
= (1-3) name of renewal spell
DB::healHoT
= name of single Heal over Time
DB::healSplash
= splash spell. what did you think it would be?
DB::healWard
= name of heal ward spell
DB::healWardToon
= |name|to|use|heal ward|on
DB::issuanceMobCount
= # of mobs in agro range when to use issuance
DB::healIssuance
= name of issuance spell
DB::spellYaulp
= Name of the Yaulp spell you want to keep up. IF set to FALSE and the switch is on, it will default to the AA
DB::sumWeaponSpell
= name of cleric hammer spell
DB::sumWeaponItem
= name of the actual cleric hammer
DB::tempPet
= name of the temp hammer pet to use
DB::spellRetort
= name of retort spell
DB::spellRetortToon
= |name|of|the|toon|to|cast|retort|on